Solar Power Operation Time and Duration Per Minecraft Day[]
Minecraft Ticks | Real Time (mm:ss) | Minecraft Time (hh:mm) | |
---|---|---|---|
Minecraft Daytime | 0 to 12000 | 0:00 to 10:00 | 6:00 to 18:00 |
Solar Power Operation Time | -540 to 12540 | -0:27 to 10:27 | 5:28 to 18:32 |
Solar Power Operation Duration | 13080 | 10:54 | 19:05 |
There are 24000 ticks in a Minecraft day, which is 24 Minecraft hours long. Since there are 20 ticks per second, a Minecraft day is 1200 seconds, or 20 minutes. Therefore, by the table above, one can calculate that solar power operates for 54.5% of a Minecraft day. Interestingly, IC2's developer must've mistakenly thought 12540 - -540 = 12000 or accidentally made solar power operate 540 ticks before the start of the day instead of after, as those numbers are just too convenient and significant (being exactly half a day cycle) to be mere coincidence!
Average EU/t of Solar Arrays Per Minecraft Day[]
HV: 512 EU/t * 0.545 = 279.04 EU/t
MV: 64 EU/t * 0.545 = 34.88 EU/t
LV: 8 EU/t * 0.545 = 4.36 EU/t
HV Solar Arrays and MFSU's Required to Power Max-Overclocked Machines[]
Macerator/Extractor/Compressor: 16 OC, 3689 EU/t
3689 / 279.04 = ~13.23 HV Solar Arrays
3689 / 512 = ~7.21 MFSU's
= 14 HV Solars, 8 MFSU's per Macerator/Extractor/Compressor
Electric Furnace: 13 OC, 1351 EU/t
1351 / 279.04 = ~4.85 HV Solar Arrays
1351 / 512 = ~2.64 MFSU's
= 5 HV Solars, 3 MFSU's per Electric Furnace
Recycler: 10 OC, 109 EU/t
109 / 279.04 = ~0.40 HV Solar Arrays
109 / 512 = ~0.22 MFSU's
= HV Solar Array per 2 Recyclers, MFSU per 4 Recyclers