Talk:Nuclear Reactor/@comment-5419930-20120819215808/@comment-5429934-20120822165327

In my opinion, there is nothing that would require a Nuclear Reactor. The real determining factor is your power consumption requirements.

I run several remote teleporters using a setup of 3 MV Solar Arrays surrounding an MFSU with the teleporter on the fourth side. They keep up with the power demand pretty well. And if needed, I could swap the MV Solar Arrays with HV Solar Arrays.

Even a Mass Fabricator doesn't require a Nuclear Reactor - it will run slowly, but if you feed it enough scrap it will do fine. Plus, I've found that a Mass Fabricator is really a machine you only need temporarily. Once you have enough Iridium Ore to make Quantum Armor there isn't really any need for it any longer.

I've had a Nucelar Reactor setup for a week now, feeding into several MFSU around my base, but I find I don't really need so much power, and it's a hassle to run glass fibre everywhere. Plus, re-setting the Reactor after it finishes a cycle is a chore - plus, if it happens while I'm offline then my MFSUs will evenutally run out of power. I'm thinking of switching to a setup of HV Solary Arrays attached to MFSU wherever they're needed.

But in the end it comes down to your power needs - how much power are you consuming? If you have dozens of macerators, furnaces, extractors, etc., all running around the clock with 5 or 6 overclocker upgrades, then perhaps a Nuclear Reactor is the way to go.