Talk:Automatic Crafting Table Mk II/@comment-90.185.215.228-20120914020152/@comment-69.76.232.69-20120926220624

From what I've noticed, I don't think the gap has anything to do with it. It seems like the table doesn't 'check' to see whether or not it can build what it is set to build until a new stack has been placed in the box. Been messing with a factory of these things, and it seems that the only time they'll produce what they're supposed to on their own is when a new inventory spot is filled or vacated, and the table's inventory has enough goods at that moment to complete the object. So if the item being pumped into the table is just what it needs to build, but it takes more than 1 of that to create it, it will instead not create anything until a new inventory space is manipulated, which is why spamming the table works. It triggers it to get off it's butt and do it's job seemingly only when that fresh inventory spot is created.