Talk:Filter/@comment-83.104.25.242-20121011075321

Just discovered that these are very useful for stock control. I've got an area that produces pistons and redstone engines for me (as you need a lot of those 2 items, and it's a pain to keep making them!). I checked the main chest of materials, and due to a wood shortage, the chest was mainly filled with cobblestone (even though only 1 in 20 cobble is sent to this area).

Put a filter underneath the container with a full stack in the GUI, timer power it, and then it will only maintain 63 or less items in the container. The rest can be sent back to my "factory" for other uses. Currently in the process of installing these systems, as various other automatic crafting areas also have excess materials due to shortages of other materials.