User blog comment:Funk1983/EE or not to EE/@comment-83.237.10.8-20120919041057

Yeah, one of the biggest problems with EE is how badly exponential it is.

Every item can be made with EMC, and there are things that generate free EMC over time.

The cost return time is around 4-5 hours, and the EMC you gain can be easily invested back into EMC production.

So every 4 hours your EMC capital doubles. That's not even considering the fact you can keep pouring more EMC there by condensig stuff you mined.

Personally, i played with EE enabled only once, just to check the fun rings and stuff.

The whole idea of being able to turn things into each other is great, but 100% transformation efficiecy, together with free EMC generating objects just make it way too easy to grow exponentially.

It can be balanced. In fact, just hitting those two points (the transformation efficiency and collectors) hard enough would make the whole mod balanced, or close to that.

And if it gets over-nerfed... well then you would have no problem having it enabled, people who want to play around with imparactical stuff would still enjoy it.