User blog:10667t/My Optinion On Tekkit Lite

As many people who play any version of Tekkit know, the original "Tekkit Classic" has fallen down into the trap of modders not being able to update their mods without huge rewrites. The in Minecraft 1.3, a lot changed in modding, including changing singleplayer to run on a server. This caused huge changes in Minecraft, servers, and, most relevantly, modding. Tekkit Classic servers run on Bukkit, which required a different version of Forge ModLoader that died after 1.2.5, leaving Tekkit Classic stuck on 1.2.5. Out of this rose Tekkit Lite. Lite, not as in the amount of mods, but as in server capabilities. Tekkit Lite runs on the default server software with FML added. However, with Tekkit Lite, we lost many old mods, and loosing some people's interest, including mine for a long time, until recently.

I recently decieded to load up Tekkit Lite on a SMP server, and play outside of creative mode for the first time. I noticed immediately that resources were going to be harder to find, due to EE3 not having any form of condenser, but instead of depriving from my experience, this enriched it. I found that Tekkit felt like Minecraft for the first time ever to me. I needed to dig up sand and cook it to get glass. I could not just find a few diamonds and make as many as I need. This is something that I always thought would deprive my experience greatly, but I actually enjoy the challenge. For the people who never tried Tekkit Lite, go and try it, it is not as bad as it may seem to begin with.