Talk:Filter/@comment-71.63.196.231-20121101045242/@comment-188.222.200.81-20121116020031

We have been suffering some serious lag and world holes on our server recently and until today could not pin down the source. The source of it is the filters. Like you, when breaking the filter 300000 items burst out onto the ground, and this was the same for nearly all the filters in our factory. Strangely enough, once all the filters were broken and replaced the lag instantly disappeared, so it is my conclusion that the "invisible" inventory of overspill items that these hold is not properly coded and although you can't physically see the items in the filter they act like they would in a crystal chest, ie. like a pile of items on the ground and cause huge amounts of lag.

One quick and easy solution to this is to put a fork in the pipe to the destination with a restriction tube and an incinerator block next to it - if the destination machine/chest fills up before the items get there then they will bounce back in the pipe and be sent to the incinerator block rather than back to the filter.