Energy Condenser

Stores raw EMC and converts it into any item in game that has an EMC value. The Energy Condenser must have a target block in the target slot (top left next to the energy bar). Energy Condensers can only hold 9999999 EMC points at a time. Once an item is placed in the target slot, if the Energy Condenser is adjacent to an EMC source such as an Antimatter Relay or directly next to an Energy Collector, it will start to accumulate EMC in it's internal storage until there is enough to create the target item. Once the item is produced it will be deposited into the inventory area. Any Item that has an EMC value can be produced, Cake, Flowers, armor, pickaxes, Dark Matter, Fish, Energy Collectors, etc. the only restriction is you must have at least one of the item to place in the target slot.

WARNING: When using wooden pipes to extract from the Energy Condenser, do not have an Antimatter Relay or Energy Collector adjacent. This is known to create corrupted chunks, which must be removed with an external map editor. However, this does not happen as long as the pipes aren't touching the relay or energy collector.

Red Power 2 blocks such as the Transposer can extract from the Energy Collector (although not from the top).

Video Tutorial
http://www.youtube.com/user/FMBsChannel?feature=mhee

to make energy condenser

 * 1) Use blocks shown in picture.
 * 2) If not, look up recipe.
 * 3) You're done.

4.) That's not helpful at all, there is no recipe.

Method of Operation
The Energy Condenser has a large inventory for produced items. This is the same as an Alchemical Chest in all respects (power items, pipes, etc.).

The Energy Condenser accepts outside sources of EMC to operate. Adjacent Energy Collectors or Antimatter Relays that have EMC stored (or that are powered) will supply their EMC for use by the Energy Condenser.

Energy Condensers will convert any non-targeted item into EMC for use in creating a targeted item. WARNING: This means that after 6.22 you can no longer store items in a condenser.