Board Thread:Questions and Answers/@comment-75.84.236.101-20130104063425/@comment-5581255-20130316190016

174.26.220.59 wrote: I made a video on the thing you want. Here it is: http://www.youtube.com/watch?v=UCOKEOoMT40 Interesting concept. Would work very well for a Hallway defense system. But what about a wider range concept? Something where the turtle patrols an area, say a 32x32x32 cubical area?

Remember that threats come not only from the X & Y graphical direction.. but the Z graphical direction too. A good example of how to show & remember that is to hold your hand so the thumb is sticking up, index finger is pointed forward and your middle finger is pointed to the left. Your programing has to take into account those 3 diamentions. In truth 6 diamentions if you think of both the possitive aspect and the negitive aspect. For the negitive aspect turn your hand so that your thumb is pointing down. Or take your other hand and point your thumb down with it. Then you will truely see all 6 diamentions.

In CnC (Computer Numural Control) programing the possitive aspect is when your cutter moves up, forward or to the left of 0,0,0 and the negitive aspect is when your cutter moves down, back or right of 0,0,0. This way you always know exactly where your cutter is on the part. Provided that 0,0,0 is a known location that is astablished in the programing. The same thought paterns can be applied to programing a Turtle. For it can, like the cutting tool, can move in all 6 directions.

I hope that this helps to give you new ideas to play with. Enjoy!

KelticRaven