Talk:Teleport Pipes/@comment-68.51.68.36-20120824131912

Recently I've discovered a bug with teleport pipes on a server. The issue seems to be client sided. The server knows that the pipes are connected and the materials move between connected pipes correctly. However, on the client side of it when you first log in or if you have been on for a while the client seems to "forget" that the pipes are connected. Graphically you see the material as not passing through the teleport pipes and just bounce back. If you have a setup like I had with a Iron pipe before it; then you can end up with a serious issue where the blocks seem to bounce indefinitely back and forth between the teleport pipe and iron pipe. This can cause serious lag. To prevent this I put a chest before the teleport pipe and pumped out of it with a redstone engine or a steam engine. This allows the blocks to "seem" as if the return to the chest when they bounce back. In reality they are reaching their destination; they just don't look like it to the client.